State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Roguelike Games on Android in Finland Q2 2022

Discover the performance of the top 5 roguelike games on the Android platform in Finland during Q2 2022, based on weekly downloads, revenue, and active users.

Top 5 Roguelike Games on Android in Finland Q2 2022

The second quarter of 2022 saw interesting trends in the performance of the top 5 roguelike games on the Android platform in Finland. Here's a closer look at how each game fared during this period, with data sourced from Sensor Tower.

Diablo Immortal from Blizzard Entertainment, Inc., launched at the end of May, experienced a notable surge in weekly revenue, peaking at approximately $21K in the week of June 6. Following this peak, revenue saw a gradual decline, settling around $11K by the end of June. Weekly downloads also saw a sharp drop from 3.1K in the launch week to just 262 by the end of June. Active users followed a similar trend, starting at 3.6K in early June and decreasing to 1.2K by the end of the month.

RAID: Shadow Legends by Plarium Global Ltd maintained a steady weekly revenue, with minor fluctuations ranging between $8K and $14K throughout Q2. Weekly downloads remained relatively stable, hovering between 214 and 346. Active users showed a slight decrease from 1.3K at the start of April to 1.2K by the end of June, with minor variations throughout the quarter.

Idle Heroes from DHGAMES saw a significant increase in weekly revenue, peaking at $9.4K in mid-May before experiencing a decline to around $5.5K by the end of June. Downloads fluctuated, with notable peaks in early June at 238 and mid-June at 278, before dropping to 108 by the end of the month. Active users remained relatively stable, with a slight increase to 1.1K in mid-June before settling back to 840 by the end of June.

Archero by Habby demonstrated consistent weekly revenue, generally staying between $129 and $323, with its highest revenue recorded in the last week of June. Downloads saw significant peaks in mid-June at 363 and late June at 320, before dropping to 162 by the end of the month. Active users showed a positive trend, increasing from 1.2K in early June to 1.6K by the end of the month.

Lastly, PunBall, another title by Habby, showed a steady increase in weekly revenue, peaking at $394 in mid-June and maintaining a level around $332 by the end of June. Downloads saw a peak of 235 in early June, with a slight decline to 148 by the end of the month. Active users rose from 894 in early June to 949, before stabilizing around 721 by the end of June.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022